Possible Specs: Expect a 7nm Ampere architecture with a GPU clocking up to 2.2GHz, boasting 21 TeraFlops of raw performance, 18Gbps making it 40% faster than 2080 Ti, possibly 20GB vram, PCIE 4.0 support.
Release date: September 2020
Price: Around the same as current line up
Currently most graphics cards distributors are emptying their stock of RTX 20XX series cards, it seems like they are finally preparing for the RTX 30XX series Ampere launch. There are rumors of August mass production and a September release for the newest best GPU on the market a RTX 3080 Ti and possibly even a RTX 3090.
The speculated specifications expect these new GPU’s to be clocking up to 2.2GHz, boasting 21 TeraFlops of raw performance and 18Gbps making it 40% faster than 2080 Ti. All to go with possibly 20GB VRAM and PCIE 4.0 support. These graphics cards are expected to boost performance, and increase power efficiency significantly. Plus new DLSS, could mean you can get to buttery smooth 4K with a midrange card – 3060 anyone?
A recent tweet from KittyCorgi mentions two models: A GA103 with 3,840 cores, 10/20GB of graphics RAM and a 320-bit memory bus. And a GA104 model with 3072 cores, 8/16GB of graphics RAM and a 256-bit memory bus. This is just speculation but we do have more information on the architecture. Similar to how Volta architecture preceded Turing with the RTX 20XX series, we expect the Ampere processor for data centers and AI NVIDIA makes right now to be a precursor for the same with the RTX 30xx series processor.
We originally expected an official release date to be announced at either Computex(September) or Gamescom (August), but by now Computex has been officially cancelled. So now expect the RTX 30XX series reveal either at Gamescon, which moved entirely online, or NVIDIA may even do there own private launch event in August. Either way with stock of RTX 20XX series running dry, and rumors of Ampere production ramping up in August, we expect new RTX graphics cards to be available in September.
We expect them to be priced roughly the same as the current line up, with 3070’s around $500, 3080’s around $700 and 3080Ti’s/3090’s at around $1200. Previously there was a jump from the GTX 10XX to the 20XX series because of a lack of competition, the Turing GPU’s ran unopposed until Radeon VII arrived the February after its release. But with Big Navi expected soon competition forces NVIDIA to keep prices roughly the same for this new line up. Also it is speculated they will use Samsung 7nm EUV production to reduces cost to manufacture the graphics card. Typically Taiwan Semiconductor Manufacturing Company (who you may know as the also produce chips for both Apple and AMD) manufactured NVIDIA’s cards, but they are apparently not as competitive price-wise right now.
Above are all the player matchups from the tournament, you can see the players seeding, choice of team, and the games final scores.
This NBA 2k tournament is an exciting new eSports tournament put on by the NBA, featuring NBA stars playing 2K competitively against each other. The rules are as follows, it is a single elimination tournament for rounds one and two. The players were seeded by their 2K player rating, with Durant at No. 1 and Derrick Jones Jr at No. 16. Players select eight teams at the beginning of the tournament and cannot use the same team twice. The Semifinals and Finals are decided by playing best-of-three. Finally the overall winner gets to donate $100,000 of the NBA’s cash to the charity of their choice for coronavirus relief.
Finals: No. 5 Devin Booker vs No. 10 Deandre Ayton
No. 5 Devin Booker
No. 10 Deandre Ayton
Game 1: No. 5 Devin Booker (HOU Rockets) vs No. 10 Deandre Ayton (LA Lakers)
Score at the end of 1st Quarter: 14-14 Tied
Score at halftime: 29-33 Rockets Up
End of 3rd Quarter: 47-52 Rockets Up
Final score: 72-62 Booker wins at Rockets
This first one was a very competitive game, but Booker came out on top!
Game 2: No. 5 Devin Booker (DEN Nuggets) vs No. 10 Deandre Ayton (MIL Bucks)
Score at the end of 1st Quarter: 19-14 Nuggets Up
Score at halftime: 41-35 Nuggets Up
End of 3rd Quarter: 55-45 Nuggets Up
Final score: 74-62 Booker wins as Nuggets
Number one takeaway from these games has been that Booker is the by far the better s***talker and player. He has Deandre Ayton’s number by halftime and is just entirely demolishing him by the beginning of the fourth quarter. It is so bad that even though Ayton is clearly concentrating hard he seems out of his league. Ayton says “I can’t even get mad cause I don’t even know this game” and Booker is not having it. He just asks “What are you saying its over with already? You want me to cut it off? Want me to cut it off?” to which Ayton meekly responds “No”. At this point its 61-47 Nuggets with 4:17 left to play and the game is already over. Booker continues to talk trash throughout as expected after all he went undefeated throughout the entire tournament.
Overall the tournament was a good fun, a great way to provide entertainment for fans of the NBA and donate to a good cause all at once. Booker chose to split his winnings between #FirstRespondersFirst and Arizona Food Bank Network. Who do you think will win next year? Let us know if the comment section below!
Comparison of the Best RTX 2080 SUPER Graphics Cards
Here is a comparison of the best RTX 2080 SUPER cards available on the market. We know you have been dying to know which models of the RTX 2080 SUPER perform and look the best and we are here to bring you that data. We are comparing top end models from three major aftermarket manufacturers you know well EVGA, GIGABYTE, and MSI. Now let’s get right into it!
EVGA RTX 2080 SUPER FTW3 ULTRA HYBRID - P/N: 08G-P4-3288-KR
To the right you will see the EVGA RTX 2080 SUPER FTW3 ULTRA HYBRID. It is EVGA’s top of the line hybrid water cooled RTX 2080 SUPER GPU capable of gaming at the highest level. It looks sleek, with its silver and black design and it performs even better. The GeForce RTX graphics card utilizes the new Turing GPU bringing untold computational power to consumers. This card boasts six times faster performance that the previous generation, with two excellent new features: real-time ray tracing in games and powerful AI enhanced graphics. Not to mention the ice cold cooling provided by the EVGA Hybrid Cooling system. It provides an all in one, completely self-contained cooling loop that requires no filling, no custom tubing or maintenance. With its custom cooling and one of the best GPU’s available right now you can hardly do better that the EVGA RTX 2080 SUPER FTW3 Ultra Hybrid.
GIGABYTE RTX 2080 SUPER AORUS WATERFORCE - P/N: GV-N208SAORUS W-8GC
The GIGABYTE RTX 2080 SUPER AORUS WATERFORCE might just be better though. This card also uses the newest RTX 2080 SUPER GPU so it also has access to real-time ray tracing and AI enhanced graphics. However they use there own cooling loop system, AORUS provides an all-around cooling solution for all its important components, ensuring a stable overclock and longer card life span. Additionally this card boasts the highest clock speed of the three, coming in at 1860 MHz compared to the 1845MHz the other two have. One more cool unique fixture of this model is it has two more HDMI outputs taking it to seven total video outputs. Also this card takes inspiration for its design from the wings of the powerful falcon. It has a multi-layered design featuring striking contours, resembling a falcon’s wings. The coolest feature though has got to be the AORUS RGB FUSION 2.0 software that allows for some crazy cool lighting affects. The software allows for over 16.7 million customizable colors and effects to make your rig look amazing!
MSI RTX 2080 SUPER SEA HAWK X - P/N: RTX 2080 SUPER SEA HAWK X
We just received these cards for the first time and we are extremely excited to see how you guys like them. Once again powered by the RTX 2080 SUPER GPU this card also boasts AI enhanced graphics, and real-time ray tracing. This card also uses its own self contained cooling loop, with its own silent 120MM TORX Fan and an aluminum heat radiator that is easy to install, reduces airflow demand and looks excellent. The MSI RTX 2080 SUPER SEA HAWK X uses NVIDIA G-SYNC for the fastest, smoothest and best game play you can possibly get by eliminating any lag. Additionally they have their own excellent MSI custom software called Dragon Center. It is a consolidation of all their software into one unified suite, which will eventually allow you to control your MSI Desktop, Graphics card, and Motherboard all from one place if your build is all MSI.
These cards are the best you can get when talking about any RTX 2080 SUPER chip set with its own cooling loop. They all perform excellently and provide top of the line graphics which can only be beat by an RTX 2080 Ti. Picking the best card at this level is hard as you are really parsing hairs but our favorite card has got to be the GIGABYTE AORUS. Their AORUS software and RGB lighting takes this card to the next level, as it performs slightly better than the others and looks amazing while doing so. Please let us know which one you’d choose in the comment section below!
Starting in the mid-2010’s, streaming has quickly become one of the largest and fastest growing new forms of entertainment. What exactly is video game streaming? It is when people broadcast themselves playing video games with commentary, in either pre-recorded or live streams online. On streaming platforms like Mixer, Twitch, YouTube Gaming etc. you can see how the top players play and have some insight into their thoughts. As streaming has become more popular the platforms for viewers have grown, Twitch itself has more traffic than Netflix and HBO’s online streaming service pulling in 185 million viewers, compared to HBO’s 130 million and Netflix’s 93 million in 2016. With all these viewers top streamers like Ninja, Tfue and Shroud are able to generate large amounts of influence and money. Now let’s take a look at what they do to generate their viewership and why these particular streamers are so popular.
Richard Tyler Blevins aka Ninja is one of the streamers you may have heard of before, and for good reason. His YouTube account has over 22.2 million subscribers as of December 2019, and he has been streaming since 2011 compiling around two billion total views as of December 2019.
Ninja began his career as a professional Halo 3 player in 2009, he played for several organisations before eventually joining Luminosity Gaming in 2017. That year Ninja started to rise to fame with his win at the PUBG Gamescom Invitational Squads. After that win he began streaming Fornite regularly, and his timing could not have been better as Fortnite took off that year. So much so that by September 2017 he had over half a million followers and six months after that he had more than two million. By March 2018 he set the Twitch record for the largest concurrent audience on an individual stream (outside of tournament events) at 635,000 viewers, a record which did not last as he broke it again a month later with 667,000 viewers during his event Ninja Vegas 2018. 2018 continued to be a great year for Ninja as he was the first Esports player featured on the cover of ESPN Magazine, announced a partnership with Red Bull, and released his own record. Additionally he was in the NFL’s “The 100-Year Game” ad which aired during Super Bowl LIII this year.
Along with all those accolades Blevins is making quite a career out of streaming. He was paid a reported $1 million to promote EA’s Apex Legends on his Twitch and Twitter accounts and he earns over $500,000 a month streaming Fortnite.
While he made a killing on Twitch, he decided to switch to Microsoft’s streaming platform Mixer as of August 1st, 2019. He did this as he felt Twitch was limiting his ability to grow his brand outside of video games. For instance he released a book in August called Get Good: My Ultimate Guide To Gaming published by Penguin Random House. He also was briefly a member of The Masked Singer on Fox as his wife is a fan of the show.
After all of his streaming success he has also done some quality fundraising for charity. In February 2018, he raised over $110,000 for the American Foundation for Suicide Prevention. Then during the first annual Fortnite Battle Royale Esports event he gave away $50,000 in prize money, with $2,500 going to the Alzheimer’s Association. The charitable works roll on as in April 2018 he took part in the #Clips4Kids event, helping to raide over $340,000 for the charity. Additionally his team won the Fortnite Pro-Am event, winning the $1 million prize for the charity of their choice.
Turner Tenney aka Tfue is another Twitch streamer and YouTuber who originally began streaming shooting games like Destiny and Call of Duty. Like many other streamers he switched to battle royale style titles such as H1Z1, PUBG and eventually landed on Fortnite as the game blew up in popularity. Lately his stream became incredibly popular, rivaling “Ninja”, as he boasts over 7.3 million followers on Twitch. He is a member of FaZe Clan since April 2018 and competed in Epic Games’ Summer Skirmish that same year.
While Ninja steered clear of any big controversies, Tfue’s career is littered with them. He was banned from Twitch in May 2018 for a month, after calling another player a “coon”. He did downplay the incident, claiming that the player was “playing like a snake, like a raccoon” and saying he “didn’t mean to say [the slur] in a racist way,”. He then went on to receive an in game ban from Fortnite because he selling accounts with rare skins, encouraging people to DM him on twitter to buy them. This is a direct violation of Fortnite’s End User License Agreement and resulted in the ban. Without seemingly learning anything Tfue was then banned again on August 23rd for unrevealed reasons. His brother claiming his chatroom turned toxic against another streamer, and his father saying he was banned for uttering a banned word on twitch. Others speculate he targeted a smaller streamer. According to fellow streamer Dextro he was banned for saying “I have AIDS” on stream.
Additionally during this time his YouTube account was criminally hacked around August 23rd 2018. His brother claiming “It’s been six days since his channel was deleted and it still has not been recovered, which completely and utterly blows my mind,”. Eventually his account was returned and on September 6th, 2018 his Twitch and YouTube accounts were reactivated. Tfue has not revealed why he was banned only stating “14 days, I got banned on Twitch for just some stupid, stupid stuff that I did’ ‘It wasn’t even bad, I honestly don’t even wanna get into it because it’s just so dumb.” Guess we’ll just have to wait and see if anymore is revealed about his suspension, for now we wish him the best of luck staying and hope he is able to remain streaming for years to come. Hopefully he can turn his image around and even contribute to charity using a similar model to “Ninja”.
Michael Grzesiek aka “Shroud” is a Canadian professional streamer. He began his career as a Counter-Strike: Global Offensive (CS:GO) player before transitioning to streaming full time.
Prior to streaming he took first in all these events:
ESL ESEA Pro League Season 1 – North America 2015
iBUYPOWER Cup – 2015
ESL Pro League Season 4 – Finals 2016
Americas Minor Championship – Kraków 2017
All of those wins helped him build a viewer base and transition to streaming full time as people want to see the best of the best play. He is now famous for playing PlayerUnknown’s Battlegrounds, Apex Legends, Call of Duty: Black Ops 4 which he streamed on Twitch. He has streamed over 6,000 hours on Twitch with a reach of over 345 million total views. Recently in October 2019 he followed Ninja’s lead and left Twitch for Mixer, most likely for a large pile of cash as his YouTube channel has over 5.3 million subscribers.
As professional streamers become bigger stars it is interesting to see how video games are influencing culture worldwide. Stars like Ninja, Tfue, and Shroud are ambassadors for Esports now and will likely have a large impact on the future of gaming. They can use their influence to create charities and help the world if they manage to stay out of trouble. But most importantly they are here to entertain us and we hope they continue to do so for as long as they choose too.
NVIDIA released the GeForce RTX 2080 Ti all the way back in September 27, 2018 and since then little has been revealed about what is coming next. Until recently, more and more facts have been revealed lately and we here at Cutting Edge Gamer are happy to share what we have found out. These new chips, dubbed the Ampere line, should be faster (duh), loaded with more VRAM and cheaper. They will follow the current naming convention and be released as the RTX 30XX series, offering a GeForce RTX 3070, a RTX 3080 and a RTX 3080 Ti model as soon as Summer 2020. Now let’s get into how they are going to meet those lofty rumor mill expectations.
These new Ampere NVIDIA chips will offer a statistically huge performance improvement over the RTX 20XX cards as they feature a new more efficient version of ray tracing. The RTX 30xx servies are also rumored to have some big improvements in their rasterization capabilities, which should combine with the ray tracing advancements and enable you to render next generational graphics live in games.
Additionally they are reported to feature more VRAM in each card with the NVIDIA GeForce RTX 3070 and the NVIDIA GeForce RTX 3080 listed at 12GB while the NVIDIA GeForce RTX 3080 Ti will boast a beefy 16GB of VRAM. This should help these Ampere cards to push between a 100-200MHz improvement in clock speeds vs the predecessor, especially as they are more efficient due to the expected new 7nm architecture they desperately needed to move to.
This architecture should be manufactured by Samsung using the 7nm EUV process node, which allows the cards to run at under 1.0v but will limit overclocking. Additionally working with Samsung to produce these nodes should drive costs down, a big need after the adversity faced with the release of the last line of RTX 20 series cards.
Here’s to hoping they drop sooner rather than later. We promise to update you guys with FurMarks as soon as we can get our hands on some sweet new Ampere cards. We really cannot wait to see what this new generation is capable of!
These are the items you will need to properly clean and test a card:
Compressed Air Can
99% Isopropyl Alcohol
Phillips Head Screw Driver
All of them are visible in the gallery to the right in case you are at all confused.
Compressed Air and Pipe Cleaners
To the right you will see the technique you should use to clean the graphics cards with compressed air. We have images for both the blower and aftermarket style coolers as well. Use the canister first and spray the air in wherever you can see an opening, just be careful not to hold the can upside down or you will shoot out coolant which is not good for the card. Additionally the can itself will get extremely cold in your hand. Make sure you use the compressed air first to get all the dust off before going in for a deep cleaning with the pipe cleaners. You’ll want to bend them to make sure you can get all the dust from behind the fan blades and any other hard to reach spots. This should clean most cards.
For a Deeper Clean
To the right you will see a method for getting any sort of grit or grime off your card. Use gloves if it gross, you should be able to get similar ones at HEB or CVS. You will want to use Isopropyl alcohol since any water will damage the card. Be careful with is and only use a dab on a dab, as pictured to the right. Then just wipe down the dirt or substance and it should come off quickly. You can use the Q-tips if there is any stain that is harder to reach with the cloth. That should cover all the steps to properly clean a card.
Benchmarking a Graphics Card
In order to insure your graphics card is working to the best of its ability you will want to know how to test your graphics card. First thing you will want to do is install a benchmarking program, we will use Furmark for this example.
Once you install it, you can open the program from your start screen and run one of the tests by clicking the preset test button. In this example we used the preset 1980x1080P. You can see the results of our test for a RTX 2080 Ti in the image to the left. There you will see the temperature, FPS and other specifications for your system which you want to know. Check to make sure you’re card is performing up to specs by comparing the results you get to Furmarks you find online for the same card. We here at CEG hope these tips help you!
eSports, the newest form of sports entertainment is breaking out big in 2019. Generating tons of interest, with millions of viewers, this latest medium for competition is now a billion dollar industry with a projected global economy of $2.3 billion by 2022. As the popularity of eSports has spiked the prize pools have grown to match. Epic Games alone is giving out $100 million dollars in prize money this year to draw the best competitors for its inaugural Fortnite World Cup.
Fortnite’s World Cup hosted open online qualifiers from April 8th to June 16th this year, with a weekly prize pool of $1 million dollars. Each Saturday they allowed competitors a three hour time frame to play 10 qualifying games. Players were scored based on their placement and number of eliminations, with the top 3,000 players qualifying for Sunday’s action. On Sundays the scores reset and the top players ran it back for a cash prize and an invite to the Fortnite World Cup Finals. After the qualifiers drew to an end the Fortnite World Cup took place between June 26th-28th. The tournament pitted the top 50 duo teams and the top 100 solo players against each other in a savage competition to determine the world’s best player.
Description: The crowd at KeyArena watching The International 2014. Date: 18 July 2014, 15:39:27 Source: https://www.flickr.com/photos/jakobwells/14515407230/in/set-72157645379601078/ Author: Jakob Wells
The Fornite World Cup Finals were hosted in New York City’s Arthur Ashe Stadium, which seats 22,547 and is coincidentally the same stadium where the 2016 US Open was held. Day one featured two events, the NYC Celebrity Pro-AM and the Creative Finals. Airwaks + RLGRIME beat out the competition taking first place in the celebrity Pro-AM splitting $1 million. Fish Fam consisting of cizzorz, TylerH, Suezhoo and zand took home the $1.345 million prize for the Creative Finals, a trial of five different events based on community creations. On day two Nyhrox and Aqua’s teamwork helped them prevail to be the Duos Winners claiming $3 million. Finally on day three the grand prize went to Kyle ‘Bugha’ Giersdorf, age sixteen, who took home a cool $3 million USD for winning the Solo tournament. In the end each of the competitors left with at least $50,000.
Now let’s take a step back and compare that to the world’s first video game tournament, which occurred on October 19th in 1972 at Stanford University. The tournament featured players competing to win at Spacewar, a simple 2D game which had them fighting gravity and each other until only one winner remained. Many pilots competed and many ships were wrecked, until eventually one champion emerged, Bruce Baumgart. Bruce outmaneuvered all others in the five-man-free-for-all winning the world’s first video game tournament, his grand prize: a year’s subscription of Rolling Stone. Not exactly life-changing. Clearly the world of eSports has taken a huge stride forward between these two tournaments and in this article we will seek to illuminate the path we have taken to get to where we are today.
History of eSports
The 1950's: The Birth of the Computer
To understand how truly far eSports has come, we must go back to the birth of computerized gaming in the 1950’s. Not surprisingly, the first game for PC was a copy of an already existing game. Dubbed “XOX” it was created by Alexander Shafto Douglas, a computer scientist working on his PhD at Cambridge, who programmed a PC to play “Tic-Tac-Toe”. While extremely simple this game allowed humans and machines to compete for the first time ever and served as a small step forward in the history of video games.
Then in 1958, a big shift occurred when we received the world’s first ever multiplayer game, “Tennis for Two”. This game allowed players to simulate, you guessed it, a game of tennis. Using an early version of today’s joystick, players could hit a virtual ball across a virtual net until one player emerged victorious. Definitely not the best game of all time, but it was a start. Most importantly it allowed players to compete against one another, the basis for any eSport popular today.
The 1960's & 70's: Arcades and Tournaments
After the commercial success of “Tennis for Two” the video game industry continued to grow quickly. In 1962 Spacewar was released, and even with its simple concept the game was a huge hit. In fact, it even made the New York Times list of top ten games of all time in 2007. As discussed earlier, this game placed its players in separate spaceships in 2D space with a limited supply of fuel and ammo. The opponents would then battle to the death all while fighting the gravitational field of the nearby planet. Ten years after its release Spacewar was the first game to host a competitive tournament, and as mentioned above Bruce Baumgart won, ushering in a new era of competitive gaming.
As the 1960’s rolled on into the 1970’s interest in video games continued to grow. Amusement halls across the country became arcades, and home consoles were born. People flocked to arcades to play the newest hit games like Pac-Man, Donkey Kong, and Space Invaders and arcades became a popular American pastime. Even more so when, in 1979, people could immortalize themselves in the new permanent highscore lists on both Asteroids and Starfire. Additionally when the “Magnavox Odyssey” came out in 1972 you could now directly hook up a console to your TV at home and game for hours.
The 1980's & 1990's: Gaming Goes National
In the 1980’s video game tournaments took off with an influx of investment from gaming companies. Atari kicked this off by hosting the world’s first national video game tournament in 1980. The “Space Invaders Championships” featured 10,000 gamers competing to win a version of “Asteroids”. William Salvador Heineman was crowned the winner on October 10th 1980, becoming the first ever winner of a national video game competition. eSports continued to grow as early leaders in the industry like Walter Day emerged. He founded both “Twin Galaxies National Scoreboard (TGNS)” and “U.S. National Video Team”, the first professional gaming team in the world. TGNS helped to grow gaming by keeping a national scoreboard which only the best could hope to land on and the team gave hope to people that gaming could one day become a profession like any other.
Next in the 1990’s Nintendo jumped on the eSports bandwagon, organizing the “Nintendo World Championships” in the USA which pitted competitors against each other in Nintendo’s best games. The Finals occurred December 7th–9th, 1990 with three World Champion titles given out to Jeff Hansen winner in the 11 and under category, Thor Aackerlund winner of the 12–17 category, and Robert Whiteman who won the 18 and older category. Not only was the tournament more competitive the prizes were better as each winner was awarded with a new 1990 Geo Metro Convertible, a $10,000 U.S. savings bond, a 40″ Rear-projection television, and a gold painted Mario trophy.
These console based companies helped push us in the right direction but it became clear soon their time was almost up. Why? Because later into the 1990’s more people gained access to the internet and increasing innovations continued to drive down the price of PC hardware resulting in a PC boom. Players flocked to PC where they could compete online with friends in games like Doom, Quake, and Counter-Strike all from the comfort of their own home. As these games and their player bases quickly grew PC gaming started being approached more professionally and the the first leagues were formed. For example, the Electronic Sports League which was founded in 1998 and the Korean e-Sports Association in 2000.
2000-Present: The Age of Cyber Sports
In the following years video game tournaments continued their assent to where they are today. In 2000, the first World Cyber Games were held in Seoul, South Korea. Next came the 2003 Electronic Sports World Cup in Poitiers, France. Then the Cyberathlete Professional League(CPL) World Tour in 2005, the first million dollar tournament, which was a huge success. The CPL finale was even live broadcast by MTV, marking eSports emergence into the mainstream. As these tournaments grew and spawned more tournaments around the world, eSports entertainment value grew rapidly. Now, as more and more people compete to be the best at their favorite game, the industry continues to expand. Whether your game of choice is Halo, Counter-Strike, or Fortnite, you can compete for entry into these tournaments with the professionals and win extremely large cash prizes for playing video games. Isn’t it crazy how things can change?
Future of Esports
Even crazier, eSports is poised to have an even bigger year in 2020. The sport has fully emerged into public view, with huge cash tournaments and streaming deals on platforms like Twitch and Youtube. eSports is even headed to the Olympics, as it will be added to the 2024 program. Additionally, they were to be included in the 2018 Asian Games! In the coming years you can expect to see even more players and games. It is an exciting time for eSports and we can’t wait to see what comes next!
For years the two giants of the PC gaming world of graphics cards, AMD and NVIDIA, have enjoyed competition with their continuous innovation and cutting edge design. Comparisons of these companies and the GPU’s they produce are guaranteed to bring any observer to conclude this though, NVIDIA is on another level. Their top tier GPUs, the RTX Titan, the 2080 Ti and the 2080 simply put are better. NVIDIA’s GPUs produce higher frame rates, draw less power, produce less heat and come with better optimized software. However, this does not mean that AMD should be dismissed, they produce some excellent GPUs at a more affordable price killing it in the mid and low tier of cards. Priced at $449.99, AMD’s new 5700’s (pictured in the image below) are a great deal and are quite capable of rendering some quality frames.
AMD Radeon RX 5700 XT 50th Anniversary
Price vs Performance:
Diving deeper into this comparison, we begin to consider just how much bang for your buck the respective GPUs provide. NVIDIA’s best performing GPU, the RTX Titan blows all the competition out of the water, these GPUs boast 4608 NVIDIA CUDA cores running at 1770 MegaHertZ boost clock on NVIDIA Turing architecture featuring 72 RT cores for ray tracing, 576 Tensor Cores for AI acceleration and 24 GB of GDDR6 memory running at 14 Gigabits per second for up to 672 GB/s of memory bandwidth. All at the insane price tag of $2,499.99. For comparison the best AMD consumer GPU you can buy is the RX 5700 which costs a whopping $449.99 if you opt for the AMD Radeon™ RX 5700 XT 50th Anniversary and can be purchased for as low as $349.99 if you go with the standard 5700 edition. This card still boasts a boost frequency up to 1980 MHz running on 2560 stream processors and 8GB of GDDR6 256-bit memory and works great for 2K gaming.
While AMD software is catching up with NVIDIA, launching competing versions of most software NVIDIA offers, AMD’s software is a little behind the ball. NVIDIA software just works better, for example let’s compare their different software products for adaptive sync and video streaming.
G Sync vs. Free Sync
Both products are a version of adaptive sync designed to reduce screen tearing and improve video quality. G Sync is NVIDIA’s stellar program for this and it is a better product. Better optimized designed with better quality control, it does have one draw back. Same as always with NVIDIA, its just plain more expensive, because it only works with their own specialized monitors designed for this software and specially equipped to handle it. These monitors are not surprisingly more expensive than most but they seem to boast some of the best graphics we can render currently. AMD’s software has the distinct advantage of working with any monitors, it is just not as well optimized and does not seem to work as well, once again it comes down to a question of how much of your hard earned paycheck you are willing to drop on your new rig.
ShadowPlay VS ReLive
Not too much to say about these two products, once again NVIDIA is on top, as their streaming software again takes the cake. Both are capable of streaming your gaming sessions using your GPU without a capture card, but ShadowPlay has better video quality and a higher bit rate, ranging from 1-18mbps vs AMD’s ReLive which can only run at a bit rate between 1-10 mbps. Both are capped at 60 FPS and 1080p though so you may want a capture card for serious 4K streaming.
Power vs Optimization:
By now I’m sure that you’ve heard about AMD’s GPUs and their problem with high temperatures, and while this is true, the simple explanation for this is a difference in the architecture of the cards. NVIDIA’s Turing architecture is better designed and uses less power more efficiently in order to push out more frames. Meanwhile AMD GPUs are juiced up and need the extra power to make up for the lack of efficiency in their cards due to poor architecture. It’s as simple as that, it doesn’t make one necessarily better but when it comes to computing lower temperatures are generally preferred as heat and computers do not mix well. Funny enough it is a fact that, when your PC over heats it freezes, and that is something we all hope to avoid.
MSI RTX 2080 Ti LIGHTNING Z
In the end, it comes down to your personal preference and price range when determining which GPU to choose. Whether you choose the RTX 2080 Ti which will provide the best performance that money can buy, or an AMD 5700 which will give you exceptional performance without breaking the bank, you’re sure to enjoy endless hours of high-performance pc gaming.
We have an extensive library of FurMarks from testing all the graphics cards we offer here at Cutting Edge Gamer. In order to help out you, our customers, we have posted FurMarks for some of our most popular cards below. Take a look at these comparison scores and let us know what you think of these cards in the comments below. Thank you!
The ASUS RTX 2080 Ti ROG STRIX Overclocked Edition vs the ASUS GTX 1080 Ti STRIX OC
ASUS RTX 2080 Ti ROG STRIX Overclocked Edition ROG-STRIX-RTX2080TI-O11G-GAMING
ASUS GTX 1080 Ti STRIX OC STRIX-GTX1080TI-O11G-GAMING
The EVGA RTX 2080 Ti FTW3 ULTRA HYBRID vs the EVGA GTX 1080 Ti FTW3 HYBRID
EVGA RTX 2080 Ti FTW3 ULTRA HYBRID 11G-P4-2484-KR
EVGA GTX 1080 Ti FTW3 HYBRID 11G-P4-6698-KR
The MSI RTX 2080 Ti LIGHTNING Z vs the MSI GTX 1080 Ti LIGHTNING X
MSI RTX 2080 Ti LIGHTNING Z RTX 2080 Ti LIGHTNING Z
MSI GTX 1080 Ti LIGHTNING X GTX 1080 Ti LIGHTNING X