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Charles S.

From the PS2 Couch Co-Op Era to the PC + Discord Era

By Gaming
PS2 Couch Co-Op Era

My first console was Sony’s PlayStation 2. My favorite game was without a doubt SSX, Snowboard Supercross, first released October 26, 2000. You could bomb down insane mountain courses, launch off giant ramps, and do awe-inspiring tricks. The tricks would pile up points in order to earn speed boosts and race at even faster speeds. It was awesome! And if you wanted to race your friend, all you had to do was plug in a second controller and race. Competing in races or trying to score the most points via tricks was so much fun! My second favorite game was James Bond 007: Nightfire, it had awesome one system multiplayer! We had one of those sick multitap multiplayer adapters, which allowed you to plug in up to four controllers. Grab three friends, hop on the couch, fire up a match of 8 player Nightfire, turn on the bots and play! You could run 2v2 with two bots per team, or band together and wreck the bots 4v4. Hours of fun, endless headshots and everyone together in one place having fun. And this was not even peak console co-op.

Eventually it evolved to Xbox and Halo, then Xbox One and more Halo. More kills, same co-op, same friends! But alas, all good things must come to an end. Soon less and less games had couch co-op until it got to the point we are at now. Everyone has their own PC at their own place, the games are still high paced and entertaining but the experience is a little different.

PC + Discord Era

Not worse, not better, just different. I’ll send out the “WZ?” text to my friends, get a couple “Let’s go’s!” shoot off a “Booting!” text and hop online. Fire up the PC, turn on discord and launch Call of Duty: Warzone. Resurgence is the name of the game now, it is by far my favorite Battle Royale style game.

This is mainly due to familiarity with the controls, guns, gameplay experience from years of CoD and the fact that it is both free and supports cross console play. Things we could only dream of as kids. Your friend only has a PlayStation, Xbox or PC? Doesn’t matter anymore, everyone can hop right into the same lobby without a hitch. Which is awesome, no more console wars, everyone united in united servers. In-game voice chat not working? Once again there is now a solution in place, every console has discord. Hop on and join a crystal clear call with none of the issues of in-game chat.

Is it the same as having all your buddies over to play some PS2 in 1st grade? No, but it’s pretty darn close. Plus its extremely convenient, especially as people grow and their lives change. Some of them have moved across the country, they are married, they have kids and are full grown adults with adult responsibilities. They can’t just ride their bikes over anymore, y’know? But the ease and convenience with modern PCs/Consoles and Discord help keeps everyone connected. I’m able to hop on CoD with the same friends from school, catch up and get some W’s!

Do I wish I could fire up Halo when a friend comes over and hop online? Yeah, I do. BRING BACK COUCH CO-OP HALO!!! But that isn’t an option anymore, so I guess we’ll be playing Fifa and 2k instead! And in the meantime, there’s still plenty of ways to play online and stay connected with your friends!

The Ultimate NVIDIA GeForce RTX 4090 vs NVIDIA GeForce RTX 3090 Comparison

By Gaming

Below is a comparison of the NVIDIA RTX 3090 vs the NVIDIA RTX 4090. Here you can see the huge leaps in computing power between generations. One thing is for sure, these cards just keep getting better! Check out the specs below!

NVIDIA RTX 3090
PU Name GA102
GPU Variant GA102-300-A1
Architecture Ampere
Foundry Samsung
Process Size 8 nm
Transistors 28,300 million
Die Size 628 mm²
Base Clock 1395 MHz
Boost Clock 1695 MHz
Memory Clock 1219 MHz, 19.5 Gbps effective
Slot Width Triple-slot
Length 336 mm
Width 140 mm
Height 61 mm
TDP 350 W
Suggested PSU 750 W
Outputs 1x HDMI 2.1, 3x DisplayPort 1.4a
Power Connectors 1x 12-pin
Board Number PG132 SKU 10
Release Date Sep 1st, 2020
Availability Sep 24th, 2020
Generation GeForce 30
Predecessor GeForce 20
Successor GeForce 40
Production Active
Launch Price 1,499 USD
Bus Interface PCIe 4.0 x16
Pixel Rate 189.8 GPixel/s
Texture Rate
556.0 GTexel/s
FP16 (half) performance
35.58 TFLOPS (1:1)
FP32 (float) performance
35.58 TFLOPS
FP64 (double) performance
556.0 GFLOPS (1:64)
Memory Size 24 GB
Memory Type GDDR6X
Memory Bus 384 bit
Bandwidth
936.2 GB/s
DirectX
12 Ultimate (12_2)
OpenGL 4.6
OpenCL 3
Vulkan 1.3
CUDA 8.6
Shader Model 6.7
Shading Units 10496
TMUs 328
ROPs 112
SM Count 82
Tensor Cores 328
RT Cores 82
L1 Cache
128 KB (per SM)
L2 Cache 6 MB
NVIDIA RTX 4090
Texture Rate
1,290 GTexel/s
FP16 (half) performance
82.58 TFLOPS (1:1)
FP32 (float) performance
82.58 TFLOPS
FP64 (double) performance
1,290 GFLOPS (1:64)
Memory Size 24 GB
Memory Type GDDR6X
Memory Bus 384 bit
Bandwidth
1,008 GB/s
DirectX
12 Ultimate (12_2)
OpenGL 4.6
OpenCL 3
Vulkan 1.3
CUDA 8.9
Shader Model 6.7
Shading Units 16384
TMUs 512
ROPs 176
SM Count 128
Tensor Cores 512
RT Cores 128
L1 Cache
128 KB (per SM)
L2 Cache 72 MB
GPU Name AD102
GPU Variant AD102-300-A1
Architecture Ada Lovelace
Foundry TSMC
Process Size 4 nm
Transistors 76,300 million
Die Size 608 mm²
Base Clock 2235 MHz
Boost Clock 2520 MHz
Memory Clock 1313 MHz, 21 Gbps effective
Slot Width Triple-slot
Length 304 mm
Width 137 mm
Height 61 mm
TDP 450 W
Suggested PSU 850 W
Outputs 1x HDMI 2.1, 3x DisplayPort 1.4a
Power Connectors 1x 16-pin
Board Number PG139 SKU 330
Release Date Sep 20th, 2022
Availability Oct 12th, 2022
Generation GeForce 40
Predecessor GeForce 30
Production Active
Launch Price 1,599 USD
Bus Interface PCIe 4.0 x16
Pixel Rate 443.5 GPixel/s

We hope you enjoyed our comparison of the NVIDIA RTX 4090 vs the NVIDIA RTX 3090. More to come soon, let us know what you thought! Thank you!

RTX 3090 Comparison: MSI GeForce RTX 3090 GAMING X TRIO 24G vs EVGA GeForce RTX 3090 FTW3 ULTRA GAMING vs ASUS GeForce RTX 3090 ROG STRIX White Edition

By Gaming
Time to Take a Look:

Below you will see five of the absolute best 3090 cards available on the market! They all boast top of the line performance, excellent design and cooling. Check out the ASUS GeForce RTX 3090 ROG STRIX White Edition which is a particular fan favorite around here!

MSI GeForce RTX 3090 GAMING X TRIO 24G

Graphics Processor
GPU Name – GA102
GPU Variant – GA102-300-A1
Architecture – Ampere
Foundry – Samsung
Process Size – 8 nm
Transistors- 28,300 million
Die Size – 628 mm²

Graphics Card
Release Date – Sep 1st, 2020
Availability – Sep 24th, 2020
Generation – GeForce 30
Predecessor – GeForce 20
Successor – GeForce 40
Production – Active
Bus Interface- PCIe 4.0 x16

Clock Speeds
Base Clock – 1395 MHz
Boost Clock – 1785 MHz (+5%)
Memory Clock – 1219 MHz, 19.5 Gbps effective

Memory
Memory Size – 24 GB
Memory Type – GDDR6X
Memory Bus – 384 bit
Bandwidth – 936.2 GB/s

Board Design
Slot Width – Triple-slot
Length – 335 mm, 13.2 inches
Width – 140 mm, 5.5 inches
Height – 56 mm, 2.2 inches
TDP – 350 W
Suggested PSU – 750 W
Outputs – 1x HDMI 2.1, 3x DisplayPort 1.4a
Power Connectors – 3x 8-pin
Idle Fan Stop – Yes
Board Number – PG132 SKU 10

Graphics Features
DirectX – 12 Ultimate (12_2)
OpenGL – 4.6
OpenCL – 3.0
Vulkan – 1.3
CUDA – 8.6
Shader Model – 6.6

Render Config
Shading Units – 10496
TMUs – 328
ROPs – 112
SM Count – 82
Tensor Cores – 328
RT Cores – 82
L1 Cache – 128 KB (per SM)
L2 Cache – 6 MB

Theoretical Performance
Pixel Rate – 199.9 GPixel/s
Texture Rate – 585.5 GTexel/s
FP16 (half) performance- 37.47 TFLOPS (1:1)
FP32 (float) performance – 37.47 TFLOPS
FP64 (double) performance – 585.5 GFLOPS (1:64)

Graphics Features
DirectX – 12 Ultimate (12_2)
OpenGL – 4.6
OpenCL – 3.0
Vulkan – 1.3
CUDA – 8.6
Shader Model – 6.6

Render Config
Shading Units – 10496
TMUs – 328
ROPs – 112
SM Count – 82
Tensor Cores – 328
RT Cores – 82
L1 Cache – 128 KB (per SM)
L2 Cache – 6 MB

Theoretical Performance
Pixel Rate – 189.8 GPixel/s
Texture Rate – 556.0 GTexel/s
FP16 (half) performance – 35.58 TFLOPS (1:1)
FP32 (float) performance – 35.58 TFLOPS
FP64 (double) performance – 556.0 GFLOPS (1:64)

MSI GeForce RTX 3090 VENTUS 3X 24G OC

Graphics Processor
GPU Name – GA102
GPU Variant – GA102-300-A1
Architecture – Ampere
Foundry – Samsung
Process Size – 8 nm
Transistors – 28,300 million
Die Size – 628 mm²

Graphics Card
Release Date – Sep 1st, 2020
Availability – Sep 24th, 2020
Generation – GeForce 30
Predecessor – GeForce 20
Successor – GeForce 40
Production – Active
Bus Interface – PCIe 4.0 x16

Clock Speeds
Base Clock – 1395 MHz
Boost Clock – 1695 MHz
Memory Clock – 1219 MHz, 19.5 Gbps effective

Memory
Memory Size – 24 GB
Memory Type – GDDR6X
Memory Bus – 384 bit
Bandwidth – 936.2 GB/s

Board Design
Slot Width – Triple-slot
Length – 305 mm, 12 inches
Width – 120 mm, 4.7 inches
Height – 57 mm, 2.2 inches
TDP – 350 W
Suggested PSU – 750 W
Outputs – 1x HDMI 2.1, 3x DisplayPort 1.4a
Power Connectors – 2x 8-pin
Board Number – PG132 SKU 10

EVGA GeForce RTX 3090 FTW3 ULTRA GAMING

Graphics Processor
GPU Name – GA102
GPU Variant – GA102-300-A1
Architecture – Ampere
Foundry – Samsung
Process Size – 8 nm
Transistors – 28,300 million
Die Size – 628 mm²

Graphics Card
Release Date – Sep 1st, 2020
Availability – Sep 24th, 2020
Generation – GeForce 30
Predecessor – GeForce 20
Successor – GeForce 40
Production – Active
Bus Interface – PCIe 4.0 x16

Clock Speeds
Base Clock – 1395 MHz
Boost Clock – 1800 MHz (+6%)
Memory Clock – 1219 MHz, 19.5 Gbps effective

Memory
Memory Size – 24 GB
Memory Type – GDDR6X
Memory Bus – 384 bit
Bandwidth – 936.2 GB/s

Board Design
Slot Width – Triple-slot
Length – 300 mm, 11.8 inches
Width – 137 mm, 5.4 inches
TDP – 350 W
Suggested PSU – 750 W
Outputs – 1x HDMI 2.1, 3x DisplayPort 1.4a
Power Connectors – 3x 8-pin
Board Number – PG132 SKU 10

Graphics Features
DirectX – 12 Ultimate (12_2)
OpenGL – 4.6
OpenCL – 3.0
Vulkan – 1.3
CUDA – 8.6
Shader Model – 6.6

Render Config
Shading Units – 10496
TMUs – 328
ROPs – 112
SM Count – 82
Tensor Cores – 328
RT Cores – 82
L1 Cache – 128 KB (per SM)
L2 Cache – 6 MB

Theoretical Performance
Pixel Rate – 201.6 GPixel/s
Texture Rate – 590.4 GTexel/s
FP16 (half) performance – 37.79 TFLOPS (1:1)
FP32 (float) performance – 37.79 TFLOPS
FP64 (double) performance – 590.4 GFLOPS (1:64)

Graphics Features
DirectX – 12 Ultimate (12_2)
OpenGL – 4.6
OpenCL – 3.0
Vulkan – 1.3
CUDA – 8.6
Shader Model – 6.6

Render Config
Shading Units – 10496
TMUs – 328
ROPs – 112
SM Count – 82
Tensor Cores – 328
RT Cores – 82
L1 Cache – 128 KB (per SM)
L2 Cache – 6 MB

Theoretical Performance
Pixel Rate – 193.2 GPixel/s
Texture Rate – 565.8 GTexel/s
FP16 (half) performance – 36.21 TFLOPS (1:1)
FP32 (float) performance – 36.21 TFLOPS
FP64 (double) performance – 565.8 GFLOPS (1:64)

EVGA GeForce RTX 3090 XC3 ULTRA GAMING

Graphics Processor
GPU Name – GA102
GPU Variant – GA102-300-A1
Architecture – Ampere
Foundry – Samsung
Process Size – 8 nm
Transistors – 28,300 million
Die Size – 628 mm²

Graphics Card
Release Date – Sep 1st, 2020
Availability – Sep 24th, 2020
Generation – GeForce 30
Predecessor – GeForce 20
Successor – GeForce 40
Production – Active
Bus Interface – PCIe 4.0 x16

Clock Speeds
Base Clock – 1395 MHz
Boost Clock – 1725 MHz (+2%)
Memory Clock 1219 MHz, 19.5 Gbps effective

Memory
Memory Size – 24 GB
Memory Type – GDDR6X
Memory Bus – 384 bit
Bandwidth – 936.2 GB/s

Board Design
Slot Width – Dual-slot
Length – 285 mm, 11.2 inches
Width – 111 mm, 4.4 inches
TDP – 350 W
Suggested PSU – 750 W
Outputs – 1x HDMI 2.1, 3x DisplayPort 1.4a
Power Connectors – 2x 8-pin
Board Number – PG132 SKU 10

ASUS GeForce RTX 3090 ROG STRIX White Edition

Graphics Processor
GPU Name – GA102
GPU Variant – GA102-300-A1
Architecture – Ampere
Foundry – Samsung
Process Size – 8 nm
Transistors – 28,300 million
Die Size – 628 mm²

Graphics Card
Release Date – Sep 1st, 2020
Availability – Sep 24th, 2020
Generation – GeForce 30
Predecessor – GeForce 20
Successor – GeForce 40
Production – Active
Bus Interface – PCIe 4.0 x16

Clock Speeds
Base Clock – 1395 MHz
Boost Clock – 1695 MHz
Memory Clock – 1219 MHz, 19.5 Gbps effective

Memory
Memory Size – 24 GB
Memory Type – GDDR6X
Memory Bus – 384 bit
Bandwidth – 936.2 GB/s

Board Design
Slot Width – Triple-slot
Length – 319 mm, 12.6 inches
Width – 140 mm, 5.5 inches
Height – 58 mm, 2.3 inches
TDP – 350 W
Suggested PSU – 750 W
Outputs – 2x HDMI 2.1, 3x DisplayPort 1.4a
Power Connectors – 3x 8-pin
Idle Fan Stop – Yes
Board Number – PG132 SKU 10

Graphics Features
DirectX – 12 Ultimate (12_2)
OpenGL – 4.6
OpenCL – 3.0
Vulkan – 1.3
CUDA – 8.6
Shader Model – 6.6

Render Config
Shading Units – 10496
TMUs – 328
ROPs – 112
SM Count – 82
Tensor Cores – 328
RT Cores – 82
L1 Cache – 128 KB (per SM)
L2 Cache – 6 MB

Theoretical Performance
Pixel Rate – 189.8 GPixel/s
Texture Rate – 556.0 GTexel/s
FP16 (half) performance – 35.58 TFLOPS (1:1)
FP32 (float) performance – 35.58 TFLOPS
FP64 (double) performance – 556.0 GFLOPS (1:64)

Those are the specifications for all of these cards. They are top of the line and push out performance never seen before. You could not go wrong with any of these cards. If you like the aesthetics and colors you have to go with one of the MSI or the Asus parts. All the design elements they put in with the coloring and RGB is really top of the line and looks amazing! If you are just looking for next level performance in a sleek design the EVGA cards are bangers too! Grab one from us today and get your game on!

NVIDIA RTX 4000 Series Rumors

By Gaming
RTX 4000 Series Expected Release Date:

Nvidia’s next generation is coming soon. The highly anticipated RTX 4000 series is expected to release in the fall of this year, likely late September. In preperation for the release, we have been scouring the internet searching for information about this new line up. Specifically looking for its exact release date, performance, specifications and price. Below are the expected specifications for the RTX 4090, RTX 4080 and RTX 4070!

RTX 4090 Specifications:

Graphics Processor
GPU Name: AD102
Architecture: Lovelace
Foundry: TSMC
Process Size: 5 nm
Transistors: unknown
Die Size: 611 mm²

Graphics Card
Release Date: 2022
Availability: 2022
Generation: GeForce 40
Predecessor: GeForce 30
Production: Unreleased
Bus Interface: PCIe 4.0 x16

Clock Speeds
Base Clock: 1815 MHz
Boost Clock: 1925 MHz
Memory Clock: 1325 MHz / 21.2 Gbps effective

Memory
Memory Size: 24 GB
Memory Type: GDDR6X
Memory Bus: 384 bit
Bandwidth: 1,018 GB/s

Theoretical Performance
Pixel Rate: 369.6 GPixel/s
Texture Rate: 1,047 GTexel/s
FP16 (half) performance: 67.02 TFLOPS (1:1)
FP32 (float) performance: 67.02 TFLOPS
FP64 (double) performance: 1,047 GFLOPS (1:64)

Board Design
Slot Width: Triple-slot
Length: 336 mm / 13.2 inches
Width: 140 mm / 5.5 inches
Height: 61 mm / 2.4 inches
TDP: 450 W
Suggested PSU: 850 W
Outputs: 1x HDMI 2.1 / 3x DisplayPort 1.4a
Power Connectors: 1x 16-pin

Graphics Features
DirectX: 12 Ultimate (12_2)
OpenGL: 4.6
OpenCL: 3.0
Vulkan: 1.2
CUDA: 9.0
Shader Model: 6.6

Render Config
Shading Units: 17408
TMUs: 544
ROPs: 192
SM Count: 136
Tensor Cores: 544
RT Cores: 136
L1 Cache: 128 KB (per SM)
L2 Cache: 96 MB

RTX 4080 Specifications:

Graphics Processor
GPU Name: AD102
Architecture: Lovelace
Foundry: TSMC
Process Size: 5 nm
Transistors: unknown
Die Size: 611 mm²

Graphics Card
Release Date: 2022
Availability: 2022
Generation: GeForce 40
Predecessor: GeForce 30
Production: Unreleased
Bus Interface: PCIe 4.0 x16

Clock Speeds
Base Clock: 1925 MHz
Boost Clock: 2075 MHz
Memory Clock: 2250 MHz / 18 Gbps effective

Memory
Memory Size: 16 GB
Memory Type: GDDR6
Memory Bus: 256 bit
Bandwidth: 576 GB/s

Theoretical Performance
Pixel Rate: 365.2 GPixel/s
Texture Rate: 913.0 GTexel/s
FP16 (half) performance: 58.43 TFLOPS (1:1)
FP32 (float) performance: 58.43 TFLOPS
FP64 (double) performance: 913.0 GFLOPS (1:64)

Board Design
Slot Width: Dual-slot
Length: 336 mm / 13.2 inches
Width: 140 mm / 5.5 inches
Height: 61 mm / 2.4 inches
TDP: 400 W
Suggested PSU: 800 W
Outputs: 1x HDMI 2.1 / 3x DisplayPort 1.4a
Power Connectors: 1x 16-pin

Graphics Features
DirectX: 12 Ultimate (12_2)
OpenGL: 4.6
OpenCL: 3.0
Vulkan: 1.2
CUDA: 9.0
Shader Model: 6.6

Render Config
Shading Units: 14080
TMUs: 440
ROPs: 176
SM Count: 110
Tensor Cores: 440
RT Cores: 110
L1 Cache: 128 KB (per SM)
L2 Cache: 64 MB

RTX 4070 Specifications:

Graphics Processor
GPU Name: AD103
Architecture: Lovelace
Foundry: TSMC
Process Size: 5 nm
Transistors: unknown
Die Size: 380 mm²

Graphics Card
Release Date: 2022
Availability: 2022
Generation: GeForce 40
Predecessor: GeForce 30
Production: Unreleased
Bus Interface: PCIe 4.0 x16

Clock Speeds
Base Clock: 1925 MHz
Boost Clock: 2075 MHz
Memory Clock: 2250 MHz / 18 Gbps effective

Memory
Memory Size: 12 GB
Memory Type: GDDR6
Memory Bus: 192 bit
Bandwidth: 432 GB/s

Theoretical Performance
Pixel Rate: 232.4 GPixel/s
Texture Rate: 630.8 GTexel/s
FP16 (half) performance: 40.37 TFLOPS (1:1)
FP32 (float) performance: 40.37 TFLOPS
FP64 (double) performance: 630.8 GFLOPS (1:64)

Board Design
Slot Width: Dual-slot
Length: 336 mm / 13.2 inches
Width: 140 mm / 5.5 inches
Height: 61 mm / 2.4 inches
TDP: 300 W
Suggested PSU: 700 W
Outputs: 1x HDMI 2.1 / 3x DisplayPort 1.4a
Power Connectors: 1x 12-pin

Graphics Features
DirectX: 12 Ultimate (12_2)
OpenGL: 4.6
OpenCL: 3.0
Vulkan: 1.2
CUDA: 9.0
Shader Model: 6.6

Render Config
Shading Units: 9728
TMUs: 304
ROPs: 112
SM Count: 76
Tensor Cores: 304
RT Cores: 76
L1 Cache: 128 KB (per SM)
L2 Cache: 48 MB

We are also hoping to see the RTX 4060 and RTX 4050’s available before the end of 2022! And it is likely the launch will be huge, with NVIDIA reported to have spent roughly $10 billion on RTX 4000 components from TSMC already!

RTX 4060 Specifications:

Graphics Processor
GPU Name: AD104
Architecture: Lovelace
Foundry: TSMC
Process Size: 5 nm
Transistors: unknown
Die Size: 300 mm²

Graphics Card
Release Date: 2022
Availability: 2022
Generation: GeForce 40
Predecessor: GeForce 30
Production: Unreleased
Bus Interface: PCIe 4.0 x16

Clock Speeds
Base Clock: 1925 MHz
Boost Clock: 2075 MHz
Memory Clock: 2250 MHz / 18 Gbps effective

Memory
Memory Size: 12 GB
Memory Type: GDDR6
Memory Bus: 192 bit
Bandwidth: 432 GB/s

Theoretical Performance
Pixel Rate: 132.8 GPixel/s
Texture Rate: 381.8 GTexel/s
FP16 (half) performance: 424.44 TFLOPS (1:1)
FP32 (float) performance: 24.44 TFLOPS
FP64 (double) performance: 381.8 GFLOPS (1:64)

Board Design
Slot Width: Dual-slot
TDP: 200 W
Suggested PSU: 550 W
Outputs: 1x HDMI 2.1 / 3x DisplayPort 1.4a
Power Connectors: 1x 12-pin

Graphics Features
DirectX: 12 Ultimate (12_2)
OpenGL: 4.6
OpenCL: 3.0
Vulkan: 1.2
CUDA: 9.0
Shader Model: 6.6

Render Config
Shading Units: 5888
TMUs: 184
ROPs: 64
SM Count: 46
Tensor Cores: 184
RT Cores: 46
L1 Cache: 128 KB (per SM)
L2 Cache: 48 MB

RTX 4050 Specifications:

Graphics Processor
GPU Name: AD106
Architecture: Lovelace
Foundry: TSMC
Process Size: 5 nm
Transistors: unknown
Die Size: 203 mm²

Graphics Card
Release Date: 2022
Availability: 2022
Generation: GeForce 40
Predecessor: GeForce 30
Production: Unreleased
Bus Interface: PCIe 4.0 x16

Clock Speeds
Base Clock: 1925 MHz
Boost Clock: 2075 MHz
Memory Clock: 2250 MHz / 18 Gbps effective

Memory
Memory Size: 8 GB
Memory Type: GDDR6
Memory Bus: 128 bit
Bandwidth: 288 GB/s

Theoretical Performance
Pixel Rate: 99.6 GPixel/s
Texture Rate: 249 GTexel/s
FP16 (half) performance: 15.94 TFLOPS (1:1)
FP32 (float) performance: 15.94 TFLOPS
FP64 (double) performance: 249 GFLOPS (1:64)

Board Design
Slot Width: Dual-slot
TDP: 150 W
Suggested PSU: 450 W
Outputs: 1x HDMI 2.1 / 3x DisplayPort 1.4a
Power Connectors: 1x 12-pin

Graphics Features
DirectX: 12 Ultimate (12_2)
OpenGL: 4.6
OpenCL: 3.0
Vulkan: 1.2
CUDA: 9.0
Shader Model: 6.6

Render Config
Shading Units: 3840
TMUs: 120
ROPs: 48
SM Count: 30
Tensor Cores: 120
RT Cores: 30
L1 Cache: 128 KB (per SM)
L2 Cache: 32 MB

We will keep you updated on all the news we see about the upcoming NVIDIA RTX 4000 series right here, so please check back with us soon for more information. Have a great week!

RTX 2080 Ti vs RTX 3090 Comparison

By Gaming, Graphics Card Reviews
RTX 2080 Ti vs RTX 3090

Here is a comparison of what has changed between Nvidia’s top of the line cards from the last two generations, the RTX 2080 Ti vs the RTX 3090. Plainly put, the RTX 3090 is the best part that money can buy – no other card is close to being able to render 8K like this. The RTX 2080 Ti is no slouch either, putting out 4K at over 100 FPS. Let’s dive on in!

Specifications and Performance
  • 11GB of GDDR6 VRAM
  • 4,352 CUDA cores
  • Boost clock speed: 1,635 MHz

This card is unique as it is Nvidia’s first card with a 90 MHz overclock straight from the factory, which is just cool. More significantly, it is the first card with RT cores which power the new raytracing technology that makes lighting look amazing. Raytracing allows this card to render insanely complicated, real-time lighting and shadows at detail never seen before.

The RTX 2080 Ti boasts impressive performance. It beats every other RTX 2000 series card by at least 10 frames per second(FPS) in all our testing. It runs Destiny 2 at around 80 FPS, Tomb Raider at 50 FPS both on 4K Ultra settings! Battlefield V with RTX on in 4K ran at over 100 FPS!

RTX 2080 Ti
RTX 3090
Specifications and Performance
  • 24GB GDDR6X VRAM
  • 10496 CUDA cores
  • Boost clock speed: 1,695 MHz

This card is a monster. It has so many CUDA cores, RT Cores and Tensor Cores packed into it – no wonder it is capable of such insanely detailed renderings. One sweet addition to the card is the 82 Streaming Multiprocessors which are now able to have data paths on each SM, doubling the cores count and adding even more rendering power.

The RTX 3090 boost 20% better performance than the 3080 at roughly double the price. It is the best you can get, and you pay a premium for that. However that premium gives you access to 8K gaming and 3D rendering. It put out 8K Destiny 2 around 65 FPS, Dark Souls III at 40 FPS! And at 4K forget about it, push all settings to Ultra and enjoy!

Conclusion:

Either of these cards will serve you well for the next few years. The RTX 2080 Ti will allow you to play most games with good settings in 4K at close to one hundred frames per second for the time being. But the RTX 3090 will allow you to never worry about 4K settings again. If you’ve got the budget you can even go to 8K!

Top 3 PC Exclusive Games

By Gaming
Half-Life

Half-Life is one of the best games of all time. It is a first-person shooter developed by Valve and published by Sierra Studios for Windows in 1998. The game went on to be a massive hit and lead to the creation of the Half-life series. Half-life is centered around Gordon Freeman, a scientist trying to escape the Black Mesa Research Facility after it is invaded by aliens. You progress through the game, fighting enemies with unique weapons and solving complex puzzles.

The most revolutionary part of the game is the player’s ability to explore the world. Most shooters at the time were simple shooting galleries with no real world feel to them. Valve founder Gabe Newell made this a point of emphasis and worked tirelessly to create an immersive experience instead of a more simple game. He also brought in well known writer Marc Laidlaw to assist in the story writing, adding a more compelling narrative than most games developed in that time.

World of Warcraft

World of Warcraft or WoW, is the most popular MMORPG of all time. At its Zenith in 2017 it peaked with over forty-six million monthly active users. Still hosting almost thirty million players per month right now, WoW is a massive success. Released in 2004 by Blizzard Entertainment, this game is set in the world of Azeroth, a preexisting location from the Warcraft fantasy universe.

In World of Warcraft players create their own unique character, to explore a massive world full of scenic landscape, terrifying monsters, never ending quests, and other players. WoW brings its players together to complete difficult quests and raid difficult dungeons. It also allows players to fight one another in its player versus player combat. All of this is done while leveling your character up to unlock new magical skills and better items in pursuit of an extremely powerful max leveled character.

Total War: ROME REMASTERED

Rome: Total War is a real time strategy game developed by The Creative Assembly and published by Activision for Windows in 2004. The game is set in ancient Rome from 270 BC to 14 AD, stretching from the rise of the Republican period and delving into the early decades of the Imperial period. When playing you control a Roman family vying for success and control of the area. The gameplay itself is a mix of tactical battles and turn-based strategy. Players work their hardest to manage the economy, government, complex diplomacy and an ever expanding military while working to complete a series of objectives across Europe and Africa.

The AMD and Nvidia GPU Shortage Explained

By Gaming

Let’s start with the bad news: the greatest GPU shortage of the century is continuing to stretch on. The shortage is so bad that in August of this year,  Nvidia CEO Jensen Huang said “we will see a supply-constrained environment for the vast majority of next year is my guess at the moment.” Demand is still out-pacing supply, but recently a slight increase of GPU availability has cropped up as GPU’s have been appearing in stores across the US slightly more frequently than at any other point since the RTX 3000 series was announced.

AMD cards, similarly, are becoming more and more available – see our extensive collection of RX 6000 series parts for evidence. Additionally, searching across retailers you can see many more RX 6000 parts available near MSRP than at any point in recent memory. However, the selection is still thin. As is, if you are breaking into PC gaming today you will either need to be prepared to wait for a graphics card you want, or just take the best one available. In this case, you are more likely to find an AMD part but if you wait, you may be able to snag a RTX 3080 near retail in the coming months.

Why does it seem impossible to get a GPU at retail right now? The simple answer: Demand is insane and production has been delayed due to the global pandemic. Since September 2020 when the RTX 3000 series was released, very few have actually been sold and shipped. Additionally, with bots ordering up the limited stock to scalp, the supply is even more constrained and prices skyrocketed. Unfortunately, this has continued to be the case since. Even the new consoles are almost impossible to find at retailers and often must be bought by a third party. Another important factor is the limited chip supply due to confusion at the onset of the pandemic. Many of the chips used for GPU’s are also mass produced for automakers, who feared a pandemic induced decline in purchases so they cut their orders, however auto sales saw almost no slump. This also happened with PC manufacturers who expected a more curbed demand in the tightening economic conditions of the pandemic. Instead they were hit with a huge spike in demand as people started to buy PC equipment to work from home. This massive spike in demand dried up the limited supply of chips and left us where we are now, desperately scrambling to catch up. Unfortunately GPU producers cannot just flip a switch and fix their supply chain, which is severely lacking in several components(like VRAM). So until they are able to get back on track with production and an accurate demand model we are stuck in limbo.

Now for the good news! We are seeing more and more of these parts available from our distributors. We have received more RTX 3000 series parts lately and are hoping to get even more soon. We even have a healthy stock of RX 6000 series parts available right now! Hopefully supply will slowly ease up and we will see if Nvidia CEO Jensen Huang was right in predicting such a limited supply. We hope not!

PlayStation 5 vs PC

By Gaming
PlayStation 5

Specifications:

CPU: AMD Zen 2-based CPU with 8 cores at 3.5GHz

GPU: 10.28 TFLOPs, 36 CUs at 2.23GHz

RAM: 16GB GDDR6 / 256-bit

Memory: Custom 825GB SSD

Expandable Memory: NVMe SSD slot

Optical drive: 4K UHD Blu-ray drive

CEG Test PC Build

Specifications:

CPU: AMD Ryzen 9 3950X

GPU: Nvidia RTX 3090 Founders Edition

RAM: CORSAIR Vengeance RGB Pro 32GB (4 x 8GB) DDR4 3600 Desktop Memory

Memory: SAMSUNG 870 QVO Series 2.5″ 2TB SATA III Samsung 4-bit MLC V-NAND Internal Solid State Drive (SSD)

Motherboard: MSI MPG X570 Gaming PRO Carbon WiFi

Power Supply: EVGA Supernova 1000 G2 Power Supply

PlayStation 5 Exclusives
  • God of War
  • The Last of Us
  • Marvel’s Spider-Man
  • Uncharted 2: Among Thieves
  • Ghost of Tsushima
PC Exclusives
  • Half-Life
  • Total War series
  • Disco Elysium
  • Age of Empires 2
  • Halo

Console vs PC is one of the oldest debates for any gamer. In my mind, it comes down to performance vs price plus exclusives. In this example, we are comparing Cutting Edge Gamer’s State of the Art Test PC vs the newest PlayStation 5 console in an attempt to help customers decide which is the right choice for them. One pro for the PS5 would have to be the price tag of $499.99 plus ~$500 for a nice 4k TV vs the Test PC which is easily around $2,399.99 with all components and monitor. Another Pro is of course, the exclusive games which you just can’t play on PC. Titles like God of War and The Last of Us are major selling points for the PS5 as that is the only way you can experience these amazing games.

The PlayStation 5 is a great console, perfect for couch co-op in the living room playing the latest 2k or Fifa with your friends. It provides you with excellent 4k and an easy set up. Just turn it on, grab controllers and you are ready to go in seconds! However, no console will ever top the raw performance of a State of the Art PC, and as is there are titles for PC which would be impossible on PS5. For instance Total War with its huge battles is impossible to recreate on a modern console, especially at the frame rates and definition we have all come to expect from that franchise. Games like that are meant to be enjoyed on PC with the best graphics available in this day and age.

The PlayStation comes in significantly cheaper, but as the saying goes, you get what you pay for – which is why the test PC performance is far beyond the PS5’s in raw power. The 3090 alone has over 30 teraflops of computing power vs the PS5’s 11 teraflops. This allows you to run games at a much higher frame rate while in 4k, reduces lag time, and allows you to utilize all sorts of applications on your PC which just do not exist for PS5, such video editing software and the like; allowing you to produce high quality videos at scale. Another feature to consider is the PC exclusives, the only place where games like Total War and Half-life can be run and enjoyed. So while the PS5 is more affordable, you will always be able to push the limits of gaming performance further on PC, which you will also be able to upgrade over time – a feature not available on the PlayStation. Both offer cool exclusives so that does not overly sway most players one way or the other. Personally, I like both. You can have a couch console and a sweet top of the line rig, which gives you access to exclusives from both Xbox, PC and PlayStation without sacrificing anything except your wallet.

Either way you like to play, gamers are happy to have access to both! And we are happy to help provide them with the latest and greatest technology  to suit their evolving needs!

How Much Better is a PC? High End PC vs Console Performance in Call of Duty: Warzone

By Gaming, Sweet PC Gaming Rigs No Comments

Call of Duty: Warzone has emerged as one of the largest Battle Royale style games this year. It is an immersive COD style experience, with great gunplay and a huge map stitched together from past maps. You enter the game by jumping out the back of a plane, with your squad of up to four or solo, and fight to be the last team or soldier standing. Below we highlight the differences in COD: Warzone’s performance on the current consoles and the new RTX 3090 graphics cards! To add to that we have screen recorded video in full 4K 120+ FPS from our test rig below, as well as a video from the four consoles so you can see the difference yourself!

 

PC Build

Here is the design of our test PC:

CPU: AMD Ryzen 9 3950X

GPU: MSI RTX 3090 VENTUS 3X 24G OC

RAM: Corsair Vengeance Pro 32GB 2133mHz

Motherboard: MSI MPG X570 Gaming PRO Carbon WiFi

Power Supply: Thermaltake TR2 RX 850 W

Memory Storage: 1TB SSD

Display: 34″ Samsung 4K Monitor

Here is a full game of COD: Warzone recorded on our own test PC!!! Check out the 4K video with full telemetry statistics here:
PC - Test Results

Target Resolution: 3840x2160p

 

Resolution under load: 3840x2160p

 

 

FPS: 100-150

 

Average FPS: 110

 

Notes:  By far the best performance, as expected. You can maintain a FPS well above 60 constantly, while utilizing ray tracing in full 4K!

PS4

Target Resolution: 1920x1080p

 

Resolution under load: 1920×1080 (X axis lowers resolution to 960x1080p underload)

 

FPS: 45-60

 

Average FPS: 50

 

Notes:  Uses VSync for better image quality than Xbox One. Maintains 60 FPS target better in late game situations with less to render. Ranks as the 3rd best console.

PS4 Pro

Target Resolution: 2760x1528p

 

Resolution under load:  2760x1528p (X axis lowers resolution to 1920x2160p underload)

 

FPS: 57-60

 

Average FPS: 60~

 

Notes:  Uses VSync for better image quality, which gives you the smoothest console frame rate in Warzone. Barely drops below 60 FPS ever and comes in as the 2nd best console.

Xbox One

Target Resolution: 1600x900p

 

Resolution under load: Not specified

 

 

FPS: 35-60

 

Average FPS: 44

 

Notes: No VSync lowering resolution since its already so low. Works best only in late game with less to render. Struggles to maintain 60FPS target only in the small Gulag area. Ranks as the 4th best console.

Xbox One X

Target Resolution: 3840x2160p

 

Resolution under load: 3840x2160p (X axis lowers resolution to 1920x2160p underload)

 

FPS: 56-60

 

Average FPS: 60

 

Notes: Clearest image out of all consoles, only slightly more frequent frame drops than PS4 Pro. But makes up for the slight drop in frames by having the highest resolution of the four. Ranks as the best console.

Console Video from Digital Foundry:

(Not our video: link to DF – https://www.digitalfoundry.net/ )

 

Hopefully you enjoyed our article here on Call of Duty: Warzone and found it helpful. We have highlighted the differences in performance you will see between all the mainstream consoles and an awesome PC build. Clearly the PC blows all consoles out of the water, both in resolution, FPS, and with the capability to actually utilize ray tracing. Yes, the price is steeper, but as you can see the results are miles better. We hope you choose PC going forward, or at least understand its pros and cons better. Thanks for reading, and happy gaming! Be it on console or PC we all play to have fun!

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